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The Best Hero Classes to Lead Your Tower Rush Army

Many modern iterations of the genre have introduced powerful ‘Hero’ or ‘Commander’ units to lead the charge.
In this breakdown, we will examine the standard hero archetypes and how to utilize them for maximum effectiveness.
Heavy Melee Commanders
These heroes are deployed at the front of a push, drawing all tower and enemy fire away from your fragile support units.
Once a fully supported bruiser connects with the enemy tower, the game is usually over in a matter of seconds.
- Tanks are useless against flying swarms.
- Wait until they are surrounded to use the AoE attack.
- Drop them right on top of the threat.
The Ranged Support Class
Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.
You must constantly protect them with cheap cycle cards or defensive buildings like cannons and teslas.
| Skill Category | Tactical Usage |
|---|---|
| Stealth/Invisibility | Use right before the enemy tower locks on to reset aggro onto a nearby tank |
| Minion Generation | Use defensively to instantly surround and destroy a heavy tank |
Finding Your Playstyle
A comfortable player using an off-meta hero will always defeat a confused player using the ‘best’ character.
Once you find the leader that clicks with your brain, stick with them and master every single interaction.
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