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Top Mistakes New Players Make in Tower Rush and How to Avoid Them
However, recognizing and correcting these common foundational errors is the fastest way to improve your gameplay.
Once you face opponents who understand basic resource management, those cheap tricks will be punished mercilessly.
Leaking Energy at Maximum Capacity
This concept, known as ‘leaking,’ will slowly but surely put you at an insurmountable economic disadvantage.
Even if that skeleton or spirit does zero damage, cycling it is better than wasting the energy entirely.
- Always make a play before capping out.
- Use a one-cost card to keep the flow going.
- Start a slow push if you are full.
Panicking Over Small Damage
If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.
Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.
| Error | The Result |
|---|---|
| Spamming at the bridge | The opponent defends on their side with the help of their tower, generating a massive positive trade |
| Placing everything on one tile | Makes defending incredibly easy for the opponent |
Playing in a Vacuum
You cannot win consistently if you just spam your win condition without considering if they have their counter ready.
Start small: just try to remember if they have used their main heavy spell recently.
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